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def draw(self, screen): # Draw body pygame.draw.ellipse(screen, self.color, (self.x - self.radius, self.y - self.radius, self.radius*2, self.radius*2))

def update(self): pass

import pygame import sys

while True: for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit() sys.exit()

import math

seal.draw(screen)

# Draw tail tail_end_x = self.x + self.radius * 1.5 * math.cos(math.radians(self.tail_angle)) tail_end_y = self.y + self.radius * 1.5 * math.sin(math.radians(self.tail_angle)) pygame.draw.line(screen, self.color, (self.x + self.radius, self.y), (tail_end_x, tail_end_y), self.tail_length) new be a silly seal script pastebin 2025 free

pygame.display.update() clock.tick(60)

 

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