Pastebin: Iron Man Simulator 2 Script

// Movement along X (horizontal), Z (forward) and Y (hover) transform.Translate(horizontal, 0, vertical); transform.position += transform.up * upDown;

void HandleInput() { // Toggle flight (press F) if (Input.GetKeyDown(KeyCode.F)) { isFlying = !isFlying; PlayThrustSound(isFlying); } iron man simulator 2 script pastebin

if (isFlying) { float verticalThrust = Input.GetAxis("Vertical") * thrustSpeed * Time.deltaTime; float horizontalThrust = Input.GetAxis("Horizontal") * thrustSpeed * Time.deltaTime; float verticalRotation = Input.GetAxis("Mouse Y") * rotationSpeed * Time.deltaTime; float horizontalRotation = Input.GetAxis("Mouse X") * rotationSpeed * Time.deltaTime; // Movement along X (horizontal), Z (forward) and

// Thrust audio (optional) thrustAudio.Play(); } } // Movement along X (horizontal)

void Update() { if (Input.GetKeyDown(KeyCode.F)) { isFlying = !isFlying; }